Mitrix

  • Created entirely with Unity's new 4.6 UI features.
  • January 2015
    Project Length: 2 weeks
    Software Used: Unity 4.6 and Adobe Photoshop
    Lanuage Used: C#
    Platform: iPhone, iPad, and Android
     
    Team: Ashley Godbold
    Character art created by DeLaGranSiete.
    Additional UI elements created by Svetlana Shirokova.
     
    I spent my 2014 Christmas break working on this game as a (late) Christmas present for my 3 year old daughter.
     
     
    Synopsis:
    Mitrix is a cute twist on a classic Latin Square puzzle. Every animal must appear exactly once in each column and once in each row. With levels progressing in difficulty as the matrices increase in dimension, can you unlock every star in the game?